FreaKzero / ssgl-doom-launcher

Super Shotgun Launcher - Modern Doom Frontend/Mod Launcher for every Desktop Operating System

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Some screenshots...

PROPHESSOR opened this issue · comments

image
image
I specified the wad folder
image
... and freezed

This Screenshots are the V1 of SSGL - the New Version is based on complete different technologies and strategies - as described in the readme:

  • React instead of Angular
  • Electron instead of NWJS
  • custom styled-components instead of angular-material

The Problem you had is that there WAS a difference between IWADS and WAD folders (which cant be nested in each other) in the Settings Menu which will be dealt by an index service on the backend by now - which resolves iwads by Names, so that doesnt matter anymore :)

https://github.com/FreaKzero/ssgl-doom-launcher/blob/master/app/electron/utils/mods.js
https://github.com/FreaKzero/ssgl-doom-launcher/blob/master/app/electron/constants.js

In the old Version you had to seperate iwads (DOOM.wad, HEXEN.wad, DOOM2.wad etc) from mods (Brutal Doom, Project Brutality, Trailblazer) etc. which resolved to your problem: You selected the IWAD Folder for "everything" you had - or used nested folders for that.

And yeah thats the reason why im rewriting this now - the old version was because the technologies were abandoned not sustainable/maintainable anymore, its a complete new "project"