Fishbiter / gz3doom

Classic Doom/Heretic/Hexen games in stereo 3D and VR; modified version of gzdoom.

Home Page:http://rotatingpenguin.com/gz3doom/

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Support for WMR motion controllers?

julesm007 opened this issue · comments

Love the mod, but I have to use a KB/M combo since my WMR controllers (Samsung Odyssey+) are detected but take no action even tweaking the button mapping. I don't see other people with this issue, maybe it's just me.

I have the same devices and they work. I did not have to do anything special to get them to work. Im using SteamVR 1.18.7 and GZdoom vr 4.6.1

My setup only required me to goto options>controllers options>OpenVR and modify the joystick and touch pad to my liking for movements.

I then goto options>customize controls then actions, etc... and modify the triggers, grip buttons and so on.

Disabling all controller support in heretic had no effect on disabling my wands.

Then only issue is that the Left Trigger buton does not register in heretic using GZDoom 4.6.1 I swear to god I had it working once, but even when i do a full reset to default using the in game settings, the LTrigger does not work. :( but the right trigger does work. I gotta believe its something in the openvr.dll as I have manually modified the gzdoomvr.ini file and the +altattack