Better controller management
Fcornaire opened this issue · comments
Francis Cornaire commented
The mod assume the player is using a controller (XInput) while letting the keyboard as player 2
This is obviously not optimal since it bypass several cases.
What needed is :
- Patch directly (if possible ?) the base ControllerInput class
- Add missing controller (Defaulting to Keyboard ?) automatically to be used by the remote(s) player(s)
Francis Cornaire commented
Implemented in #78