Facepunch / sbox-sdf

Library providing marching cubes / squares mesh generation

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Allow layers / volumes to use a noise texture for higher res mesh generation

Metapyziks opened this issue · comments

As suggested by @samzanemesis, this would let us keep the SDF low resolution and we'd invent detail when generating a mesh.

Should be done by the brush itself really, I think the SDF texture has enough granularity to give some good texture to the mesh, the rest can be normal maps

eg
image
image