fengjing (FJSDS)

FJSDS

Geek Repo

Company:unknown

Location:四川成都

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fengjing's starred repositories

cereal

A C++11 library for serialization

Language:C++License:BSD-3-ClauseStargazers:4181Issues:0Issues:0

tokio

A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

Language:RustLicense:MITStargazers:26578Issues:0Issues:0

ksuid

K-Sortable Globally Unique IDs

Language:GoLicense:MITStargazers:4904Issues:0Issues:0

cista

Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.

Language:C++License:MITStargazers:1795Issues:0Issues:0

toplingdb

ToplingDB is a cloud native LSM Key-Value Store with searchable compression algo and distributed compaction

Language:C++License:GPL-2.0Stargazers:924Issues:0Issues:0

rueidis

A fast Golang Redis client that supports Client Side Caching, Auto Pipelining, Generics OM, RedisJSON, RedisBloom, RediSearch, etc.

Language:GoLicense:Apache-2.0Stargazers:2387Issues:0Issues:0

NanoRange

Range-based goodness for C++17

Language:C++License:BSL-1.0Stargazers:358Issues:0Issues:0

quilkin

Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.

Language:RustLicense:Apache-2.0Stargazers:1286Issues:0Issues:0

rapier

2D and 3D physics engines focused on performance.

Language:RustLicense:Apache-2.0Stargazers:3957Issues:0Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:35483Issues:0Issues:0

Fyrox

3D and 2D game engine written in Rust

Language:RustLicense:MITStargazers:7691Issues:0Issues:0

Rocket

A web framework for Rust.

Language:RustLicense:NOASSERTIONStargazers:24309Issues:0Issues:0

smoltcp

a smol tcp/ip stack

Language:RustLicense:0BSDStargazers:3751Issues:0Issues:0

awesome-rust

A curated list of Rust code and resources.

Language:RustLicense:CC0-1.0Stargazers:46191Issues:0Issues:0

lz4

LZ4 compression and decompression in pure Go

Language:GoLicense:BSD-3-ClauseStargazers:872Issues:0Issues:0

FastLZ

Small & portable byte-aligned LZ77 compression

Language:CLicense:NOASSERTIONStargazers:431Issues:0Issues:0

gzip-hpp

Gzip header-only C++ library

Language:C++License:BSD-2-ClauseStargazers:320Issues:0Issues:0

miniz-cpp

A cross-platform header-only C++14 library for reading and writing ZIP files

Language:C++License:MITStargazers:228Issues:0Issues:0

httpserver.h

Single header library for writing non-blocking HTTP servers in C

Language:CLicense:MITStargazers:1784Issues:0Issues:0

supervisord

a go-lang supervisor implementation

Language:GoLicense:MITStargazers:3997Issues:0Issues:0

mvfst

An implementation of the QUIC transport protocol.

Language:C++License:MITStargazers:1486Issues:0Issues:0

dragonfly

A modern replacement for Redis and Memcached

Language:C++License:NOASSERTIONStargazers:25452Issues:0Issues:0

haxmap

Fastest and most memory efficient golang concurrent hashmap

Language:GoLicense:MITStargazers:915Issues:0Issues:0

IPDB

National IP database, providing data based on CIDR and NETMASK format, supporting IPv4 and IPv6.

License:GPL-3.0Stargazers:474Issues:0Issues:0

concurrencpp

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

Language:C++License:MITStargazers:2265Issues:0Issues:0

luban

luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.

Language:C#License:MITStargazers:3336Issues:0Issues:0

atomic_queue

C++ lockless queue.

Language:C++License:MITStargazers:1483Issues:0Issues:0

soui

the simplest direct ui engine!

Language:C++License:NOASSERTIONStargazers:318Issues:0Issues:0

go-git

A highly extensible Git implementation in pure Go.

Language:GoLicense:Apache-2.0Stargazers:5869Issues:0Issues:0

cinatra

modern c++(c++20), cross-platform, header-only, easy to use http framework

Language:C++License:MITStargazers:1849Issues:0Issues:0