FAForever / fa

Lua code for FAF

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Introduce lazy loading of in-game changelog file(s)

Garanas opened this issue · comments

Description

To finalize it needs: #6238

But before that you can create your own test data by taking two entries from changelogData.lua and turn them into separate files.

The goal is to use the user-global DiskFindFiles to retrieve all changelog files. The changelog files would live in a directory that does not (yet) exist. You can use the file names to populate the list on the right. When a user selects an item in the list the corresponding changelog is imported via doscript. The changelog is then shown to the user in a similar manner as it is right now.