Mismatched Sound Effect Names(?)
steviegt6 opened this issue · comments
Constant fields' names are swapped here:
Celeste64/Source/Audio/Events.cs
Lines 22 to 23 in 52240c1
May or may not result in the incorrect sounds being used, don't know1.
Footnotes
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More specifically: I don't know whether how they're used in the source is correct anyway or not. ↩
Huh.... yeah I think these are just wrong and need to be flipped!