Adapted to GML from The Coding Train
Licensed under the M.I.T License
Coding Challenge #64.1: Forward Kinematics
Coding Challenge #64.2: Inverse Kinematics
Coding Challenge #64.3: Inverse Kinematics - Fixed Point
because its Kinematics, Kin-ematics, Kin sounds like Ken
my friends name is Ken, and goes by FireHammerGames so HammerForge