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[Bug]: Material Library Crashes Studio If Switching Away from 3D Model in Asset Preview Or Deleting a 3D Model in Scene

dinomut1 opened this issue Β· comments

Version

08c3b70(1.6.0)

Operating Systems

  • macOS
  • Windows
  • Linux
  • Android
  • IOS

Browser (if applicable)

No response

What is supposed happened?

If the material library is open while a model is deleted, it should reactively display that model's material entries being cleared from the library

What happened?

If the material library is open, and the asset preview changes from a 3d model to something else, it causes the engine to crash:
Screencast from 03-26-2024 06:34:49 PM.webm

This behavior also occurs if the material library is open and a 3d model is deleted from the scene

Steps to reproduce

1. In the studio, select the material library panel 

Crash from Asset Preview
2. Select a 3D model in the file browser to trigger loading it
3. Select a different asset in the file browser
4. Engine crashes

Crash from Deleting Model
2. Select a model in the scene and delete it
3. Engine crashes

Relevant Info

No response