Introduce Prefab System
HexaField opened this issue Β· comments
Josh Field commented
Prefab view
We need to make the Add Entity
button show a popup modal list the following prefabs, that generates a new entity with the components via our scene json EditorControlFunctions
The prefabs are:
Audio
- PositionalAudioComponent
Image
- ImageComponent
Ground
- GroundPlaneComponent
Shape
- PrimitiveGeometryComponent
Spawn
- SpawnPointComponent
Collider
- RigidbodyComponent
- ColliderComponent
Light (select one)
- SpotlightComponent
- AmbientLightComponent
- PointLightComponent
- DirectionalLightComponent
- HemisphereLightComponent
3D Text
- TextComponent
Model
- ModelComponent
- VariantComponent
- ShadowComponent
- LoopAnimationComponent
- EnvmapComponent
Video
- VideoComponent
Volumetric
- VolumetricComponent
Chair
- MountPointComponent
Link
- LinkComponent
Particles
- ParticleSystemComponent
Settings
- MediaSettingComponent
- RenderSettingComponent
- SceneSettingComponent
- CameraSettingComponent
- PostProcessingComponent
- FogSettingsComponent
- SkyboxComponent
Preview Camera
- ScenePreviewCameraComponent
Spline
- SplineTrackComponent
- SplineComponent
Effect Volume
- SDFComponent