[Bug]: Adding Collider Component to Entity in Studio Does Not Generate a Collider
dinomut1 opened this issue Β· comments
David Gordon commented
Version
08c3b70(1.6.0)
Operating Systems
- macOS
- Windows
- Linux
- Android
- IOS
Browser (if applicable)
No response
What is supposed happened?
When a collider component is added to an entity, it should immediately generate a collider in Rapier which corresponds to the component parameters
What happened?
No collider is generated when the component is added
Steps to reproduce
1. In the studio, create an entity and add a collider component to it
2. No collider appears
Relevant Info
No response
Josh Field commented
Is the expectation here that adding a collider would automatically add a rigidbody if one doesn't exist on the entity or an ancestor?