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[Bug]: Adding Collider Component to Entity in Studio Does Not Generate a Collider

dinomut1 opened this issue Β· comments

Version

08c3b70(1.6.0)

Operating Systems

  • macOS
  • Windows
  • Linux
  • Android
  • IOS

Browser (if applicable)

No response

What is supposed happened?

When a collider component is added to an entity, it should immediately generate a collider in Rapier which corresponds to the component parameters

What happened?

No collider is generated when the component is added

Steps to reproduce

1. In the studio, create an entity and add a collider component to it
2. No collider appears

Relevant Info

No response

Is the expectation here that adding a collider would automatically add a rigidbody if one doesn't exist on the entity or an ancestor?