Add support for rotate
Erk- opened this issue · comments
Erk commented
When rotate_left
is used the inverse should be rotate_right
and the same the other way around.
For example
a.rotate_left(b);
// ↓
a.rotate_right(b);
This is likely not enough since rotate is not a mutating operation so a way would be to make our own function along the lines of:
fn rotate_left(i: &mut u32, n: u32) {
*i = *i.rotate_left(n);
}
And then swap that between left and right in the reverse macro.