Cyptus's starred repositories
raddebugger
A native, user-mode, multi-process, graphical debugger.
DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
TerraForge3D
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
LegitEngine
A rendergraph-based graphical framework for Vulkan
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
c-codebase
A simple base layer, and utilities for my own C development. A lot of the stuff came from https://www.youtube.com/c/Mr4thProgramming, but I have made a few simplifications/modifications
accel-sim-framework
This is the top-level repository for the Accel-Sim framework.
EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
redqueen_legacy
initial commit
quaternions
A blazingly fast C++ library to work with quaternions :zap:
Vulkan-Triangle
A good-scheuled C implementation of vulkan-tutorial.com
dnqr.OpenGL
some OpenGL stuff in C / C++
ParadiseEngineVulkan
Under development modular Vulkan Game Engine
dnqr.snake_clone
a simple snake clone in pure C (GLFW | OpenGL)