EmberGL-org / EmberGL

EmberGL - 2D/3D graphics library featuring a tiled software rasterizer.

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Support to control HiZ update frequency

JarkkoPFC opened this issue · comments

Currently HiZ is updated after every dispatch. However, it would be useful to be able to control the update frequency programmatically (e.g. as a programmable PSC stage). This would enable rendering for example complex objects with single dispatch consisting hundreds or thousands of meshlets while still being able to gain from occlusion culling.