EmbarkStudios / texture-synthesis

🎨 Example-based texture synthesis written in Rust 🦀

Home Page:http://embark.rs

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Support not using filesystem

Jake-Shadle opened this issue · comments

Currently all of the loading and saving operations or predicated on filesystem paths, but our current use case can actually use remote data sources and never hit disk at all, I need to change the API to support both loading and saving from memory/readers instead.

Resolved by #4