Eli Davis's repositories
transmutation
FMA Transmutation Circles
ng-conditionally-validate
Angular 2+ service for evaluating form controls when preconditions are met
Anvel-To-Unity
Code to interface with Anvel data inside of Unity.
AssociationEngine
Engine for determining which arbitrary sensors are related to one another as they run
PartyParrotBot
Telgram Party Parrot Bot
reinforcement-learning
Exploration into different techniques
stardew-valley-farming
Attempting to find optimal crop placement for my sister
AssassinSteed
It was meant to be
elicdavis.github.io
Personal Site
go-swagger
Swagger 2.0 implementation for go
graph-plot-analysis
Examine points on a graph and determine their position and standard deviation on the y-axis
gym
A toolkit for developing and comparing reinforcement learning algorithms.
King-Kai
King Kia is a reinforcement learning agent meant to discover combos in Dragonball FighterZ
mappit
Hackathon Submission
ProjectAngelus
Game Design Game 3
ray-tracing
Ray tracing written in Golang
ring-generation
Procedural Generation of Ring Meshes
space-filling-curves
A random collection of generated meshes according to different space filling curves.
SpaceProspector
Game Jam Submission for Dr. TJ's Spring 2017 Game Jam.
swagger-codegen
swagger-codegen contains a template-driven engine to generate documentation, API clients and server stubs in different languages by parsing your OpenAPI / Swagger definition.