[lmu2png] 24-bit and higher tilesets are unsupported
lumiscosity opened this issue · comments
lumiscosity commented
24-bit images are unsupported by lmu2png despite being supported by EasyRPG; this causes maps with 24-bit images to not provide a picture.
lumiscosity commented
might be related to the chipset code? if i'm reading this correctly it assumes the chipset is 8bit and tries to "precalculate" on an 8bit surface
Line 32 in e7b73e8