DsoTsin / kaleido3d

Next Generation Renderer for Cross Platform Engine Development

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Crash on Android vulkan caused by GPU resource dead lock

DsoTsin opened this issue · comments

commented

08-09 10:22:02.000 1345-1396/com.tsinstudio.triangle W/Adreno-GSL: <gsl_ldd_control:477>: ioctl fd 40 code 0xc038093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
08-09 10:22:02.000 1345-1396/com.tsinstudio.triangle W/Adreno-GSL: <log_gpu_snapshot:386>: panel.gpuSnapshotPath is not set.not generating user snapshot

Hi could you tell me the reason which gave you this error ?

commented

Hi could you tell me the reason which gave you this error ?

I'm afraid that I had forgotten the reason..

Oh, thanks for replying. If I get the fix I'll put it in here. Also if you remember the fix please do leave a comment here. It would be greatly helpful to me and the Vulkan community.

I fixed this issue. It was happening because the android native window was not free and my device was trying to submit the queue. Hence leading to a deadlock.

I fixed this issue. It was happening because the android native window was not free and my device was trying to submit the queue. Hence leading to a deadlock.

hello.I wonder how to solve this problem.thanks

I fixed this issue. It was happening because the android native window was not free and my device was trying to submit the queue. Hence leading to a deadlock.

@26prajval98 Do you remember how you fixed it?