Drischdaan's starred repositories
RealTimeGI
Real-Time Global Illumination - University of Leeds MSc Project.
RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL
RendererGL
Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.
DoonEngine
a voxel path-tracer
vulkanizer
Advanced Vulkan rendering engine prototype
DirectX-Guide
DirectX Guide
walbourn.github.io
Games for Windows and the DirectX SDK blog
HelenaFramework
Universal Modern Framework on C++20 for clean, flexible, scalable architecture with minimal overhead.
D3D12Renderer
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
OpenImageIO
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
UntitledVulkanGameEngineOld
Cross-platform game engine
3D-Graphics-Rendering-Cookbook
3D Graphics Rendering Cookbook, published by Packt.
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Infinite-Storage-Glitch
ISG lets you use YouTube as cloud storage for ANY files, not just video
D3D12_Research
Personal hobby project to experiment with various rendering techniques.
raw-vulkan
🔥 Experiments building Vulkan applications, libraries, and abstractions.
opengl-seed
⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.
vulkan-seed
🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.
directx12-seed
✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.
.NET-Backend-Developer-Roadmap
Roadmap for a .NET Backend Developer working with Microservices
RenderEngine
A 3D Render engine built on top of OpenGL