Can't change idle/walk/running animations.
MagicalFruitBasket opened this issue · comments
i.e. stuff like
ENT.AnimTbl_Walk = {ACT_RUN}
doesn't seem to work anymore.
The revamp version of VJ Base now uses translation system instead, the same system that HL1 and HL2 NPCs run on, so variables like AnimTbl_Walk
are now removed. If you have experience with making NPCs on the source engine, then this will be straight forward. If you have no such experience, then I recommend looking at official packs that have been updated to the revamp version to see how it works. For example: https://github.com/DrVrej/Zombie-SNPCs