DmitriySalnikov / godot_debug_draw_3d

Draw 3D debug graphics and 2D overlays with this add-on.

Home Page:https://dd3d.dmitriysalnikov.ru/

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[Bug]: Error when running empty scene?

peterpants2 opened this issue · comments

Godot version

v4.0.2 stable.mono.official 7a0977ce2

DebugDraw3D version

v1.0.0

On which operating systems the error occurs

Windows

Using which renderers the error occurs

Vulkan

Issue description

scenes without a camera produce errors

Steps to reproduce

I'm not sure which renderer I'm using but I assume it's Vulkan. I've never changed any settings for the renderer. I'm using Forward+

If I start a blank project, install debugdraw3d
then new empty scene based on Node3D - but do not add camera to scene
hit play
the console spits out errors

E 0:00:00:0764 DebugGeometryContainer::update_geometry: No camera found to perform frustum culling for DebugDraw
<C++ Source> src\debug_geometry_container.cpp:212 @ DebugGeometryContainer::update_geometry()

Minimal reproduction project

n/a

yep, I also ran into this today while I was updating another program.