Dayan-Zhanchi / Maze-generator

Maze generation implemented with different algorithms and visualized with pygame

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Add different pathfinders

Dayan-Zhanchi opened this issue · comments

commented

The most efficient way would be to already draw the steps taken when generating the maze, but only draw steps from (0,0) to (x,y). This would create pathfinders that are equivalent to the algorithm that generates the mazes. Other pathfinder algorithms that are different than the maze generating algorithm has to be implemented separately