Effects not working in shipping build
DaveFace opened this issue · comments
2 reports of effects not working in 'shipping' builds of the game - specifically, resolution did not seem to be scaled.
Hey, as requested on Reddit, here's a screenshot of my build settings:
https://i.imgur.com/Vx79rcm.png
Also, here are some screenshots of my PIE view vs my packaged view:
PIE - https://i.imgur.com/aL541yn.png
Packaged - https://i.imgur.com/rNeed1F.png
P.S. I'm using UE 4.26.2 on Windows 10
Right, I see the problem: anti-aliasing isn't disabled. Maybe my method in the blueprint doesn't work (or only works in debug) and I didn't notice because AA is also disabled in the project settings.
In Project Settings > Rendering > Default Settings try disabling Auto Exposure, Motion Blur, and set the AA Method to None.
That worked brill, you were spot on. Thank you so much for your time and help! I don't suppose you have a Patreon or something? I'd like to show my gratitude for the pack as well as the help. :)
Awesome, glad that worked. I don't have a Patreon or anything like that, can't even plug my game since we don't have a Twitter yet! Just happy people are making use of the pack really.