limbus.lua use player:isSpecialBattlefieldEmpty
ZatuyouTantou opened this issue · comments
ZatuyouTantou commented
I have:
- searched existing issues (http://github.com/darkstarproject/darkstar/issues/) to see if the issue I am posting has already been addressed or opened by another contributor
- checked the commit log to see if my issue has been resolved since my server was last updated
Client Version (type /ver
in game) :
Source Branch (master/stable) :master
Additional Information (Steps to reproduce/Expected behavior) :