DanielChappuis / reactphysics3d

Open source C++ physics engine library in 3D

Home Page:http://www.reactphysics3d.com

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Ticking different objects at different rates

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Hi,

I have a class of less important objects which I do not need as much simulation accuracy on. Is it possible to tick those "more cheaply"?

Thanks

Hello. Sorry for late answer. It is not currently possible to do this.

Can I please ask you next time to open a new Discussion instead of creating an issue? Thanks a lot.