Vu Phuong Hoang's starred repositories

ZString

Zero Allocation StringBuilder for .NET and Unity.

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Texture-Array-Editor

Unity inspector for TextureArrays. Allows you to see the content

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UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

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Shaders

A collection of shaders written in CG/ShaderLab for Unity.

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3d-game-shaders-for-beginners

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

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MeshToSDF

Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime

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VisualEffectGraph-Samples

Visual Effect Graph - Samples Project

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Skinner

Special Effects with Skinned Mesh in Unity

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zdog

Flat, round, designer-friendly pseudo-3D engine for canvas & SVG

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BatchBreakingCause

This project demonstrates different cases when Unity has to break a batch while rendering.

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webpack-bundle-analyzer

Webpack plugin and CLI utility that represents bundle content as convenient interactive zoomable treemap

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Design-Patterns-JavaScript

A game to test your familiarity with the ‘Gang of Four’ design patterns implemented in JavaScript.

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Entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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pixijs

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

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phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

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