DanRuta / xVA-Synth

Machine learning based speech synthesis Electron app, with voices from specific characters from video games

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Importing a custom model

pimphatbwc opened this issue · comments

I've been training a tacotron2 model and I'm trying to import it to XVA Synth. However, the only output for most of these trainers is a raw file with no extension. I've tried renaming the checkpoint file as .pt like the models to no avail. I also copied and edited a JSON to go with the model. How were your models exported? I can't find any documentation on exporting checkpoints as .pt or .hg.pt files. Thanks.

xVASynth doesn't use tacotron models, it uses fastpitch models (with modified training code). The easiest thing would be to wait for xVATrainer to be finished and tested, which will do all the work for you, including the model preparation.