Giters
Dadido3
/
noita-mapcap
A tool to capture a Noita world as a huge image
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Stargazers:
65
Watchers:
3
Issues:
19
Forks:
8
Dadido3/noita-mapcap Issues
An exception happened in Capture:StartCapturing
Closed
5 months ago
Comments count
1
error: Couldn't modify "mFreezeAI" in "processMemory" realm.
Closed
a year ago
Comments count
1
New Noita build breaks the option "Disable mod detection"
Closed
a year ago
Comments count
2
Error messages are captured on the output images
Closed
a year ago
Comments count
2
[Suggestion] Translations for UI
Updated
2 years ago
Comments count
1
Getting error when starting new game
Closed
2 years ago
Comments count
8
Missing luanxml library in release zip file causes failure to load Noita MapCap v2.0.0
Closed
2 years ago
Comments count
1
Map capturing process is frequently interrupted by crashes and "ASSERT FAILED!" error messages
Closed
4 years ago
Comments count
3
Disable shaders, GUI and AI
Updated
2 years ago
Comments count
3
Could we get a list of item coordinates?
Updated
2 years ago
Comments count
3
stitch.exe -cleanup fails with 'not enough pixel data'
Closed
2 years ago
Comments count
2
Setting optimization for high resolution monitors.
Updated
2 years ago
NG+ map capure not working properly
Closed
4 years ago
Comments count
11
Keeps going on the loop now
Closed
4 years ago
Comments count
3
Not fully loaded area resulting in broken map
Closed
4 years ago
Comments count
14
Utilize DoesWorldExistAt()
Closed
4 years ago
Comments count
1
stitch ignores output flag
Closed
5 years ago
Comments count
1
Worms are not frozen
Closed
5 years ago
Comments count
1
Mod doesn't work on Nightmare Mode (New Game +)
Closed
5 years ago
Comments count
3