David Frye's starred repositories

7-Eleven-Bluetooth-Smart-Cup-Jailbreak

'Hacking' a 7-Eleven Bluetooth Smart Cup

Stargazers:20Issues:0Issues:0

LADX-Disassembly

Disassembly of Legend of Zelda: Links Awakening DX

Language:AssemblyStargazers:820Issues:0Issues:0

iris

Iris is a cross-platform game engine written in modern C++

Language:C++License:BSL-1.0Stargazers:326Issues:0Issues:0

vectorstorm

rapid prototyping game library

Language:C++License:NOASSERTIONStargazers:35Issues:0Issues:0

breakout

Breakout game implemented using strict ECS architecture. Used as a testbed.

Language:NimLicense:NOASSERTIONStargazers:21Issues:0Issues:0

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Language:C++License:MITStargazers:9796Issues:0Issues:0

OALWrapper

A wrapper library for OpenAL. Makes using OpenAL alot easier.

Language:C++License:NOASSERTIONStargazers:178Issues:0Issues:0
Language:C++License:GPL-3.0Stargazers:1397Issues:0Issues:0
Language:C++License:GPL-3.0Stargazers:3467Issues:0Issues:0

PenumbraOverture

Penumbra: Overture is a first person horror game, using the HPL1 Engine.

Language:C++License:GPL-3.0Stargazers:524Issues:0Issues:0

HPL1Engine

A real time 3D engine.

Language:C++License:GPL-3.0Stargazers:712Issues:0Issues:0

assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Language:C++License:NOASSERTIONStargazers:10534Issues:0Issues:0
Language:CLicense:BSD-3-ClauseStargazers:3133Issues:0Issues:0

Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11454Issues:0Issues:0
Language:ApexStargazers:4Issues:0Issues:0

renderdoc

RenderDoc is a stand-alone graphics debugging tool.

Language:C++License:MITStargazers:8641Issues:0Issues:0

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Language:C++License:MITStargazers:58130Issues:0Issues:0

Jai-Community-Library

Tutorials and Cheatsheet for Jai, written by its community

Stargazers:325Issues:0Issues:0

nvm

Node Version Manager - POSIX-compliant bash script to manage multiple active node.js versions

Language:ShellLicense:MITStargazers:77758Issues:0Issues:0

example-unity-frame-hitching

Presents a basic Unity scene demonstrating the halting effect different frame delays can have.

Language:ShaderLabLicense:MITStargazers:3Issues:0Issues:0

TerraForge3D

Cross Platform Professional Procedural Terrain Generation & Texturing Tool

Language:C++License:MITStargazers:931Issues:0Issues:0

o3de

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

Language:C++License:NOASSERTIONStargazers:7558Issues:0Issues:0

freetype-windows-binaries

Windows binaries of FreeType

Language:CLicense:NOASSERTIONStargazers:409Issues:0Issues:0

IrisEngine

Iris Studio Game Engine

Language:CStargazers:3Issues:0Issues:0

json

JSON for Modern C++

Language:C++License:MITStargazers:41484Issues:0Issues:0

JoyShockLibrary

Read DualSense, DualShock 4, JoyCon, and Pro Controller input on PC -- compiled for Windows, but code should work on other platforms.

Language:C++License:NOASSERTIONStargazers:228Issues:0Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:Apache-2.0Stargazers:34190Issues:0Issues:0

git-flight-rules

Flight rules for git

License:CC-BY-SA-4.0Stargazers:41686Issues:0Issues:0

glText

Cross-platform single header text rendering library for OpenGL

Language:CLicense:ZlibStargazers:160Issues:0Issues:0

SmartGL

OpenGL made easy.

Language:C++License:GPL-3.0Stargazers:19Issues:0Issues:0