CrossVR / g-key

This is the old repository for the g-key plugin, you can find the new repository here:

Home Page:https://github.com/Armada651/gkey_plugin

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strange behaviour from g-key and keyboard Push-to-talk key

Acters opened this issue · comments

Pressing(and releasing) an actual Push-to-talk, Then, immediately, pressing(and releasing) g-key causes Push to talk to believe you are still pressing the Push-to-talk key.
Only way for me to stop transmitting my voice is to press the keyboard's push-to-talk key.

That's what I said in the other issue report. ;)

Oh my gawd! :D
Then mine explains it better?
But what other issue was I having? can'ts remember

However we explain it, I can't work around it. It's just one of the many problems stemming from the fact that the Plugin SDK doesn't actually provide proper support for hotkey plugins.

I've asked the TeamSpeak developers to provide support for hotkey plugins. I visited them at Gamescom 2014 to explain the problem, but they say they're still working on it.

When they release a new version of the Plugin SDK that support those kind of plugins I'll completely rewrite this plugin, but until then I gave up working on this plugin.

Fine its cool just gotta remember to becareful when I switch from keyboard to my g-keys.
(unless I set my g-keys to spam a keyboard key... which is annoying)

This is fixed in the new version I released on myteamspeak.com.

It uses the new hotkey plugin API in TeamSpeak 3 and the Logitech G-Key SDK. With those two components we can now finally add support without hacks.