ConfettiFX / The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

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Unable to build with Visual Studio 2022

OttoHatt opened this issue · comments

This project won't build in Visual Studio 2022. The bundled version of the EASTL is outdated and references some removed constants, swapping the numeric_limits.h file out for a newer version allows you to build.

Very minor, and I imagine this has already been fixed internally!

We only support Visual Studio 2017. We try to stay backward compatible to help game developers build games. Every Visual Studio version has its own problems. It reduces productivity to support more than one.