CobaltWolf / Bluedog-Design-Bureau

Stockalike parts pack for Kerbal Space Program

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Depreciation (in progress)

Rodg88 opened this issue · comments

After doing a pass on removing depreciated parts, I noticed some parts in MOL that still reference old textures but aren't marked depreciated:
bluedog_Agena_ResupplyContainer - crew_a_psd, service_a_psd, geminilander
bluedog_Gemini_SmallShortAdapter - crew_a_psd
bluedog_Gemini_RotationRCS - service_a_psd
bluedog_Gemini_TranslationRCS - service_a_psd
bluedog_Gemini_ResupplyCapsule - crew_a_psd - also the emissive window mesh is missing a texture reference for the emissive texture (it turns white when activated) - soft depreciating
So crew_a_psd and service_a_psd and matching nrms are still being used by these in-use parts.

Gemini_Crew_A_psd_Emit seems to only be used by bluedog_BigG_CylindricalSM, but that part doesn't have a window animation. if crew_a_psd_Emit is removed, nothing else complains about missing textures, and perhaps if bluedog_BigG_CylindricalSM needs an emit texture it could use MOL_New_Emit.

I've added in the missing window animation module using Gemini_Crew_A_psd_Emit for now.