Parachutes don't slow down the craft
Brimmla opened this issue · comments
The Gemini and the Mercury parachutes (probably others) don't slow the craft down enough for the crew to survive.
Likely a mod interaction or patching issue, would need your ksp.log file to look into it
How do I share my ksp.log?
Wait, nvm i figured it out
ksp log.zip
@Brimmla So it's certainly to do with FAR, so first make sure you have this version:
https://github.com/dkavolis/Ferram-Aerospace-Research/releases/tag/v0.16.1.1_Marangoni
(Sorry for the delay, was ill with a virus)
No worries, I installed FAR.
all parachutes that i tested work except for 'osiris' recovery chute which even at max alt (5000) and minimum pressure, will not slow down the eaglet sounding rocket probe core. i remember this working previously at some point. i tested with limited mods to make sure it wasnt something else. i had:
-BDB + requirements
-skyhawk science system + kerbalism
-JNSQ + requirements
i also couldnt find any config files at all for the parachute
which is odd. logs attached just incase
KSP log.zip
i also couldnt find any config files at all for the parachute which is odd. logs attached just incase KSP log.zip
That sounding rocket looks like it's a rescaled patched part from SSSKerbalism, might need to report it to them.
@Brimmla Did the issue persist with that version of FAR? I just tested them both with FAR in ksrss 2.7x and they both seemed to work fine
ah, that would make sense. i didnt see any part files and the parts say Bluedog_DB when hovered. il report it there thanks!
Yeah, the issue still wasn't fixed even when I installed FAR.
@Brimmla Looks like it's the new drag cube generation from KSPCF. Installing this patch anywhere in your gamedata will disable it, which should fix the chutes.
KSPCF_DisableCubegen.zip
The root cause however is actually shaddy, messing with KSPCF's new drag cube calc by changing the shaders on parachute canopies, causing drag cube calculation to fail.
Ok, I will try that
just tested. patch worked for me. appreciate the help!
It works for me now, thanks!
@Brimmla @VioletChan311 KSPCF v1.29 should fix the issue now too, without needing to disable the faster drag cube generation feature via that patch.