Transparency with deffered rendering when using UIHandler
AceMice opened this issue · comments
AceMice commented
AceMice commented
Might only be an issue on GTX cards.
Christoffer Banheden commented
Solved by @Soetfisk in pull request #213
Large game project at the Blekinge Institute of Technology
AceMice opened this issue · comments
Might only be an issue on GTX cards.
Solved by @Soetfisk in pull request #213