Mario Garcia's starred repositories
flatbuffers
FlatBuffers: Memory Efficient Serialization Library
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
ozz-animation
Open source c++ skeletal animation library and toolset
sketch-threejs
Interactive sketches made with three.js.
rpi-vk-driver
VK driver for the Raspberry Pi (Broadcom Videocore IV)
HologramShader
:pencil2: Test of an hologram material made in Unity.
Vulkan-Headers
Vulkan header files and API registry
vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
vulkan_best_practice_for_mobile_developers
Vulkan best practice for mobile developers
Introduction-to-3D-Game-Programming-With-DirectX11
Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]
dxil-spirv
DXIL conversion to SPIR-V for D3D12 translation libraries
LearnVulkan
All code samples learnvulkan.com
HitagiEngine
DirectX12 game engine
HoloShader
jMonkeyEngine hologram shader port
OpenGLScenes
Playing around with various 3D rendering techniques using OpenGL