Cesio137 / ALSReplicated

This is a community-based effort to fully and effectively replicate Advanced Locomotion System v4 which is permanently free on the Epic Marketplace.

Home Page:https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1

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Keep Blueprint Replicated version of ALS alive, Please

catarrestor opened this issue · comments

First of all i wanna say thank you for all of the work and time dedicated to replicate and optimize ALS.
It seems most of newest versions of ALSs starts becoming as a plugins and also C++ versions, is it any way to make 2 repositorys here, first is C++ version with all the newest bug fixes and optimazation and Blueprint version with latest optimazation and bug fixes.
It seems easyer to merge Blueprint version of als with any other system or a project. C++ version usualy gives me alot of errors " Access none" as i remember correctly.
Also Keeping it as Blueprint version i belive makes it easyer to Upgrade the project all togerther to a Newer Engine version, let's say 5.2. That would realy be grate to keep them separate. Thank you

Ok, It's is blueprint version, I only use c++ to fix more specific replication issues that I can't do using blueprint.