Problem with turn in place
davgmz opened this issue · comments
The turn in place will not display correctly in all modes,
Edit: Apparently there are a lot of bugs with the ue5 version, it stays in T-Pose on the client side, the game breaks if you use ragdoll/roll and more stuff.
I've tested this with the latest version of ALSReplicated in UE5 and it doesn't seem to T Pose. Host on client side can turn in place correctly. However, the client's turn in place animations arent as smooth. Foot placement doesnt seem to update appropriately. They still turn, but it is not nearly as smooth / accurate. Could be a foot IK issue.
fixed