Calak's starred repositories
abseil-cpp
Abseil Common Libraries (C++)
Simple-Web-Server
A very simple, fast, multithreaded, platform independent HTTP and HTTPS server and client library implemented using C++11 and Boost.Asio. Created to be an easy way to make REST resources available from C++ applications.
cpp17_in_TTs
Descriptions of C++17 features, presented mostly in "Tony Tables" (hey, the name wasn't my idea)
tiny-process-library
A small platform independent library making it simple to create and stop new processes in C++, as well as writing to stdin and reading from stdout and stderr of a new process
quickcpplib
Eliminate all the tedious hassle when making state-of-the-art C++ 14 - 23 libraries!
thread_pool
Thread pool using std::* primitives from C++20, with optional priority queue/greenthreading for POSIX.
cs-gamestate
Node module for Counter-Strike: Global Offensive Game State Integration
GameState4Net
Gamestate integration framework which can be used with Steam's gamestate integration
CSGO_MM_Link
A quick inspection & dumper tool for your past matches data, demolinks, roundstats and more - But also a data source tool direclty expose protobuf::Steam-CSGO-GCmessages by using a 'real' steam_api.dll in c++ hooking into your local running SteamClient.
CppArguments
Easy way to define and parse your CLI program arguments
Parser
This program parses through assembly. The user must run this program on command line using the program name as the first argument and the file to parse as the second argument. If parsing is successful, the user will be told how many total operations were performed, how many Load/Store operations there were, how many ALU operations there were, and how many Compare/Jump operations there were. If there were errors in the assembly code, the user will be told what the error is and what line it is on.