CQUI-Org / cqui

Civilization 6 - Chao's Quick UI. Reduce clicks and manage your empire faster!

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City view disappears

Ogreto opened this issue · comments

Hi some time into a game the city view disappears and I cannot change the production at all. Reloading the game does not help, neither does reloading a previous save. When I start a new game all works properly. Any ideas?

Known problem, but no solution at the moment...
open the cityview... select another city without clothing the cityview... works again...

commented

So does this mean you can't get past the point where you only have one city?

@JHCD This is not a known problem to me, also, if you're going to flag as a duplicate, please reference the duplicated issue(s). @CraziFuzzy @Ogreto Please provide a paste of your lua.log file from the "My Games\Sid Meier's Civilization 6\Logs" folder the next time you encounter this issue. Thanks!

commented

I honestly don't know if this is the issue described. I honestly hadn't played in quite some time, loaded up the game and tried playing the alexander scenario, and am unable to start builds with the UI mod enabled.

In every game the city view open not corretly at several times.
Only the left part appears; close and reopen doesn't work.
You have to open the city view, select another city and select the first city again.
After that you can reopen it normally.

commented

@JHCD how do you do that if there only exists one city?

I think @JHCD meets his problem when he opens citypanel while waiting his next turn. Usually it happens when you do so when it's a barbarians turn.

Absolutely not... the error occurs also in my turn.
I haven't recorded it, but I estimate 2-3 times each game.

I need logs here, guys. @JHCD please create a gist of your lua.log file the next time you encounter this issue

Hi, here my files...
Turn Changed -> Selected new target for trader -> pressed "select production" -> cityview opened incompletely

20170522061000_1

Lua-Barbarossa 3.zip

Update:
There was a wonder in production and some more items in the queue.
After another civilisation had finished it before I could, Civ doesn't changed the production to the next item (temple). Exception in the Production Queue stuff could be a reason.

Recurrence: This time there was no change in the production queue:

lua2_20170522073749_1

Thats the citiview after my "workaround":
lua2_20170522073847_1

LUA-File:
Lua-Barbarossa 3-2.zip

Some turns after restarting the game...

Turn Changed -> Changed government -> Open cityview

lua3_20170524203839_1

lua3_20170524203855_1

Lua-File:
Lua-Barbarossa-3.zip

Having same issue; additionally, I cannot place districts anymore.
Lua.log.txt

@MKindy You're using YnAMP, which is currently unsupported with CQUI

@chaorace Thanks -- I've been able to run it with YnAMP, but I did realize I had CQUI and Production Queue both running at the same time. I removed Production Queue and things seem to be working alright, even with YnAMP. Sorry to bother.

It seems that this issue still exists

@bolbass Ah, brainfart!

Can confirm this issue with YnAMP's [6 player size] Earth map.

Even loading an earlier save (from a time where I was still able to open the production view) doesn't help and for me, the left panel doesn't come up, either.
Can't confirm or deny the workaround as the bug occurred before I was able to found my second city.

Not gonna use CQUI and YnAMP maps together for now :/

Edit: Correction: Can confirm this issue on vanilla maps as well.
I can choose production once after founding the city (it doesn't get displayed in the queue but the city displays it as active); after that I can't open up the production view any more.
No other mods are active.