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Civilization 6 - Chao's Quick UI. Reduce clicks and manage your empire faster!

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IDS: Changes on Ressource-Icons

JHCD opened this issue · comments

I used the new IDS some games, very nice! Thanks for integration.

But I have some wishes. ;)

ids_colors

1.) It is possible to fit all icons to the same size.
2.) Could we change the using of the colour?
Black ones are okay, but I focus on the grey one every time I open the screen...
Cascade should be: black: suz, blue: duplicate, grey: non-existent

Size difference is because the buttons for black are disabled.
Colors is a matter of preference, so until there is some kind of consensus about that, I wouldn't change them. Especially Blue, as that is the vanilla color for TRADE-ABLE.
We could make the blue a lighter blue, to make it more contrasted in regards to the background (that is why Grey attracts your attention now, it has more contrast).

Okay, you have the point... let us still use TRADE-ABLE.
Is it possible to make NON-trade-able a litte bit inconspicuously?

Not sure I understood your last... NON-tradeable = Black now...

1 is done, buttons are now all the same size. See #482 .

@ricanuck

Not sure I understood your last... NON-tradeable = Black now...

That was an idea, yes... or darker grey or whatever... so that you will focus on the right ones...

Closing issue tentatively. Is everyone satisfied with the current state of IDS?