Image Mirrored in Unity
Keneyr opened this issue · comments
Keneyr commented
shaojim12 commented
Hi, you can flip the image in the OpenPoseUserScript.
Find the OPWrapper.OPConfigureInput(
/* producerType / inputType, / producerString / producerString,
/ frameFirst / 0, / frameStep / 10, / frameLast / ulong.MaxValue,
/ realTimeProcessing / true, / frameFlip / false,
/ frameRotate / 90, / framesRepeat / false,
/ cameraResolution / new Vector2Int(1920, 1080), / cameraParameterPath / null,
/ undistortImage / false, / numberViews */ -1);
change frameFlip to true or false.