Long's starred repositories
stitchMeshing
Partial source code of Siggraph 2018 paper "Stitch meshing"
cyCodeBase
An open source programming resource intended for graphics programmers.
MassSpringShader
WebGL Shader that implements a mass-spring-damper physical simulation
FastMassSpring
A modified implementation for fast mass spring systems based on Siggraph Asia 2013 Paper "Fast Simulation of Mass-Spring Systems"
computer-graphics-mass-spring-systems
Computer Graphics Assignment – Mass Spring Systems
GPU-Cloth-Simulation
GPU Mass-Spring Simulation Cloth in Unity
FastMassSpring
Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargteil, A. W., Obrien, J. F., & Kavan, L.
UnityMassSpringSystem
Mass spring system implemented using compute shaders in Unity.
NumericalComputation
搜集一些数值计算开源项目,并且复现它们
MaterialPointMethodCollections
MaterialPointMethod(MPM)