Add different close-range weapons
C0rupted opened this issue · comments
Added a sword and axe, may make it a battleaxe soon though. They currently don't do damage yet, but I'm working on that now.
Replaced the axe with a battle axe. Working on close-range damage system soon
EDIT: Can confirm that the close-range hit system is coming tomorrow, or the day after, depends on how much time I get.
Just added the close-range damage system!!! It works, however it is still a little glitchy, especially when you attack from the top. Also added a swinging sound to go with it
Been a while, but trying to fix the glitchy raycasts now.
Recent commits just fixed the glitches with the raycasts, also implemented a new player attribute called reach
. By default it is set to 5. All these commits wrap up the glitches, and this feature implementation is completed. Closing...