ByteOverlord / Watch_Quake

Quake 1 port for Apple Watch

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Impossible to look + move at the same time

Ivoah opened this issue · comments

Not sure if this is a limitation of the watch, or just something that isn't implemented, but I noticed that you can't look while moving with the crown.

In TouchEventModifier.swift file you can see that we will have to answer to the onChange state (gesture gets cancelled). When rotating the crown we can’t get any touch inputs.
 The transfer from WatchKit to Swift changed the way the interaction is done.


Having both inputs active at the same time is something we would like to have again.
Seems like we would need lower level access to the touch gesture and crown controls.

Good news everyone!


Workaround has been found to enable touch and crown inputs at the same time. For now it works with watchOS 9 and 10 but this might change in the future. This also works on the Quake 2 port that is now also updated with this workaround.


Thank you for the input!