BryanSWeber / CUNYAIModule

CUNYBot, an AI that plays complete games of Starcraft.

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Units fail to attack buildings

BryanSWeber opened this issue · comments

Items around buildings:

no combat units, only workers (peripherally).

Buildings are clearly observed, but not triggering combat... likely because of e_closest catch?
May need the fallback of otherwise attacking if there is no threatening unit nearby.