'inhand' getprop returns wrong value
greatguys1 opened this issue · comments
It should return 1 while an item is in the players hands, but currently, it will return 1 if it has ever been held or is in a pack.
what source file is this located? what line?
scriptcmds.cpp
ln 651:
else if (Prop == "inhand") fSuccess = (pItem->m_Location == ITEMPOS_HANDS) ? true : false;