BenzzZX's repositories

Dots

Data-oriented technology stack

PathTracer

简单全局光照算法(Broken)

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SparseECS

ECS base on HBV

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ECSE

基于C++17的简单的Entity Component System Event框架

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NESL

New Entity State Logic

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FortressConflict

Unity ECS Game

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AutomationTool

My UE4 AutomationTool

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Real2D

基于物理2d渲染引擎

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engine

The Flutter engine

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lKanren

简单逻辑式语言

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nodeeditor

Qt Node Editor. Dataflow programming framework

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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

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RE

简单正则引擎

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UE4-Networked-PhysX-Component

A solution for PhysX Pawns with Prediction and Reconciliation in Unreal Engine 4.

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