BenjaTK / Gaea

Procedural generation add-on for Godot 4.

Home Page:https://benjatk.github.io/Gaea/

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Generation doesn't get rendered if it's generated on ready and the GaeaRenderer is below it in the scene tree (in-game)

BenjaTK opened this issue · comments

This is due to the fact that before the Renderer can connect the signals on ready, the generation already emits it. This can be fixed by placing the Renderer above it, but that's obviously not good. Not sure how to fix it though.