Belka's starred repositories
box2d-editor
Automatically exported from code.google.com/p/box2d-editor - migrated here to maybe maintain together with Destination Sol. Original website:
segment-anything
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
noclip.website
A digital museum of video game levels
box2d-wasm
Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.
groundhog-basement
phaser js isometric game prototype
Box2D-Raycasting-Test
A little demo which uses Box2D's b2World::RayCast function, Wolfenstein3D-style, to draw the world.
js-angusj-clipper
Polygon and line clipping and offsetting library (Javascript) - a port of Angus Johnson's clipper
If_Quake_2_Was_2D
A Quake 2D demo I made in 2012 using MUG engine
poly2tri.js
A 2D constrained Delaunay triangulation library
matter-springs
matter-js springs plugin
fluid-simulation
Particle-based fluid simulation. Implementation of the method presented by S. Clavet, P. Beaudoin, and P. Poulin.
phaser-slopes
:triangular_ruler: A Phaser 3 Plugin that smooths out MatterJS Tilemap Layer collisions
phaser3-transitions
A Phaser 3 plugin for smooth UI enter/exit transitions.
wavefunctioncollapse
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
simplify-js
High-performance JavaScript polyline simplification library
Canvas2DtoWebGL
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
hlsl2glslfork
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.