BabylonJS / Spector.js

Explore and Troubleshoot your WebGL scenes with ease.

Home Page:http://spector.babylonjs.com

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Allow viewing of translated shader source

kenrussell opened this issue · comments

SpectorJS' ability to view the vertex and fragment shader source for draw calls is very useful.

Could https://www.khronos.org/registry/webgl/extensions/WEBGL_debug_shaders/ please be integrated to allow viewing of the translated shader source that was fed to the graphics driver? This would allow debugging of issues in the browser much more easily - please see http://crbug.com/1164876 for one example.

Thanks. If you have any pointers in the code about how to hook this up, I could also give it a try.

Yup, I guess it could be not to hard.

Let me give it a quick try over the week end :-)

Closed by 8ebe7d9 This will be deployed as soon as the review process has been passed:

The shader tabs now includes the translated ones.

image

Thank you so much @sebavan for implementing this! Looking forward to the next SpectorJS update!

No problem, least I could do ;-)